GameServer Mart Infrastructure

From build servers and render nodes to multiplayer test environments, game hosting servers, and cloud gaming infrastructure. One owned hardware stack across Dallas and Kansas City, engineered to stay online.

GameServer Mart infrastructure: US data centers in Dallas and Kansas City Dotted map of the United States with two GameServer Mart game infrastructure locations, Dallas in South US and Kansas City in Central US.
Kansas City, MOCentral USPing 163.123.183.33
Dallas, TXSouth USPing 108.181.95.28
  • 20 Years +Hosting Experience
  • 2US data centers: Dallas & Kansas City
  • 99.9%Uptime SLA
  • 24/7On-site engineers

Why GameServer Mart Infrastructure

Self-owned hardware, dedicated resources and engineers on site, built for game workloads.

Games expose weak infrastructure first: failed builds, lag spikes, dropped sessions.

GameServer Mart runs on hardware we own, in US data centers staffed around the clock. Problems get fixed at the rack, not passed to a third party.

Self-Owned Hardware

Every server, switch and router in our fleet is owned, configured and maintained by our own engineers.

Dedicated Resources, No Oversubscription

GPU resources are allocated one-to-one. There is no time-sharing, no partitioning and no noisy neighbors during your load test or launch day.

N+1 / N+2 Redundancy

Power and cooling are built with backup capacity, so a single component failure does not take your game server offline.

US-Focused, Two Regions

Servers sit in Dallas (South US) and Kansas City (Central US), close to the North American players and studios you serve.

24/7 On-Site Engineers

Our team monitors the facility around the clock and can physically fix server issues, including OS reinstalls through remote KVM.

Built to Scale

Our Dallas facility supports power capacity expansion up to 10MW, and we keep adding capacity in both regions as demand grows.

10MW

Dallas power expansion capacity

Game Infrastructure for Every Stage of Your Pipeline

One infrastructure stack covers the full path from first build to live players. Here is how it maps to each stage.

  1. 1

    Compile & build

    What it demandsSustained multi-core CPU, fast disk I/O

    How we deliverIntel Xeon processors, NVMe SSD storage, full root/admin access on Windows or Linux

  2. 2

    Rendering & art production

    What it demandsFull GPU power, large VRAM

    How we deliverA full physical GPU via PCIe passthrough, with workstation-class options for professional art pipelines

  3. 3

    Multiplayer & network testing

    What it demandsRepeatable results, realistic geography

    How we deliverDedicated resources plus two US regions to test from, with public ping test IPs

  4. 4

    Game hosting server

    What it demands24/7 uptime, stable tick performance

    How we deliverRedundant power, cooling and networking, no oversubscription, 99.9% uptime SLA

  5. 5

    Cloud gaming infrastructure

    What it demandsA dedicated GPU per session, short network paths

    How we deliverNear-native GPU performance, multi-homed connectivity, Central and South US locations

What cloud gaming infrastructure really needs

Every cloud gaming session depends on two things you can control: a GPU that is never shared, and a network path that is short. Our PCIe passthrough allocation covers the first. Two US locations and multi-carrier connectivity cover the second.

A GPU that is never shared

One full physical GPU per instance through PCIe passthrough.

A network path that is short

Dallas and Kansas City, connected through multiple carriers.

US Data Centers: Dallas and Kansas City

Two US data centers give you coverage across the South and the geographic center of the country. Every server has native US IPs, and all our data centers are in the United States.

Dallas, Texas

South US
  • 10MWPower expansion capacity
  • 360 tonsN+2 cooling
  • 2 × 2MWCummins generators
Power
2 transformers rated 3,500 kVA, 3 × 600 kVA Liebert UPS in 2N+1, A/B-fed Liebert PDUs
Cooling
12 × 30-ton Liebert units in N+2 configuration
Security
Locking cages, perimeter fence with security gate, interior and exterior video surveillance
Operations
24/7 facilities management, BMS and thermal monitoring around the clock

Kansas City, Missouri

Central US
  • 3 IXPsAMSIX, DE-CIX, SIX
  • 7Bandwidth providers
  • N+1Generators and HVAC
Network
Connections to AMSIX, DE-CIX and SIX, with providers including Zayo, AT&T and Hurricane Electric
Power
Diverse feeds from two substations, N+1 natural gas generators, and Tier 1 utility restoration priority, the same as hospitals and 911 services
Environment
N+1 HVAC, raised-floor hot/cold aisle design, temperature, humidity and pressure sensors on every rack
Security
24/7/365 monitored 4K UHD video, with every part of the floor visible from 2 angles

Which region fits your game?

Pick the region closest to your players, or test both with the ping IPs below.

Dallas, TX

Best for

Southern US players and Texas-based studios

Standout

Up to 10MW power, 360-ton N+2 cooling

Kansas City, MO

Best for

Nationwide coverage from the geographic center of the US

Standout

3 major IXPs, 7 carriers

Test latency before you deploy

Ping the Dallas or Kansas City test IP from your own network, or download the 100MB test file from each location. Real numbers from your players' side beat any claim we could make.

GameServer Mart infrastructure: five layers of protection Five concentric rings, from physical security on the outside to the 24/7 on-site engineering team at the core. 1 2 3 4 5

Five Layers of Protection

Reliability is built in concentric layers, from the fence line to the engineer at the console.

  1. 1

    Physical Security

    Perimeter fencing, security gates, locking cages and continuous video surveillance. All access is controlled and monitored.

    • Perimeter fencing
    • Locking cages
    • 4K UHD CCTV
  2. 2

    Power Continuity

    Dual-source power, Cummins generators, Liebert UPS units and A/B PDUs keep servers running through grid events.

    • Cummins generators
    • Liebert UPS
    • A/B PDUs
  3. 3

    Network Security

    Multi-carrier connectivity means no single provider outage takes you down. MikroTik routers, Cisco switches with VLAN/PVLAN isolation, and Cisco ASA firewalls guard every network boundary.

    • Multi-carrier
    • VLAN / PVLAN
    • Cisco ASA
  4. 4

    Intelligent Monitoring

    Disk health, GPU status, uptime, and switch and router performance are tracked continuously across physical servers and network devices.

    • Disk health
    • GPU status
    • Uptime
  5. 5

    The Human Layer

    Our on-site engineers respond to incidents and can physically remediate server issues, including OS reinstalls via remote KVM.

    • 24/7 facilities
    • BMS monitoring
    • KVM remote rescue

Enterprise Hardware for Game Hosting Servers

Every game hosting server is enterprise-grade hardware, not consumer parts repurposed for hosting.

GameServer Mart infrastructure: enterprise server rack Flat illustration of a server rack with seven rack units and status lights.

Racks built to standard

42U, 45U and 47U cabinets built to the EIA-310 standard, holding enterprise servers owned and maintained by our in-house team.

Compute

Intel Xeon multi-core processors built for sustained server workloads.

Memory

Enterprise Samsung DDR3 and DDR4 configurations.

Storage

NVMe, SSD and HDD options with RAID configurations, so you can balance speed, capacity and redundancy.

Routing & switching

MikroTik routers for routing and QoS. Cisco switches from 48-port gigabit access up to 10G Nexus fabric, with 1.44 Tbps of aggregate bandwidth.

Firewalls

Cisco ASA firewalls guard every network boundary, with IPS and advanced malware protection on higher-end models.

Remote rescue

Lantronix Spider KVM lets our team access the server console and recover failed systems on any OS, without waiting for a physical visit.

Security, Isolation and Data Protection

Isolation is enforced at the hardware, network and storage levels.

Hardware & routing-level protection

Hardware firewall or routing-level protection is applied based on service type.

Non-standard ports by default

Servers use non-standard ports by default.

High-risk ports blocked by default

Common high-risk ports are blocked by default.

System & network monitoring

Basic system and network performance monitoring runs continuously.

Backup support available

Backup support is available based on service configuration.

PVLAN isolation

PVLAN isolation between dedicated servers effectively prevents cross-server contamination.

Why this matters

These measures help mitigate common network attacks and reduce risks associated with system vulnerabilities.

Who This Infrastructure Is For

Built for teams that need predictable performance in US regions.

A strong fit if you are

  • A game studio or indie team that needs build, render and QA environments with consistent performance

  • A game host running persistent servers for players in North America

  • A cloud gaming platform or player needing a dedicated GPU per session

  • A team that wants root access and the freedom to choose its own stack

Not the right fit if you

  • Need data centers in Europe, Asia or other regions, since we operate only in Dallas and Kansas City

  • Want a fully managed, hands-off game server with no OS access

  • Need the broad managed-services catalog of a hyperscale cloud

Frequently Asked Questions

Straight answers about GameServer Mart infrastructure, US data centers and game hosting servers.

Ask our infrastructure team
Where are GameServer Mart's data centers located?
In Dallas, Texas (South US) and Kansas City, Missouri (Central US). All servers use IPs from these US data centers. See the full data center specifications.
How is GameServer Mart related to Database Mart?
GameServer Mart is a specialized gaming infrastructure brand under Database Mart LLC, focused on game server hosting and infrastructure for gaming workloads. It shares Database Mart's underlying infrastructure and data center resources while offering products and services tailored specifically to game hosting. View Details
What uptime do you guarantee?
A 99.9% uptime SLA. See our SLA page for full terms.
Can I install my own game server software?
Yes. You get full root or administrator access on Windows or Linux and can run any software stack.
What happens if hardware fails?
Continuous monitoring flags disk, GPU and network issues, and our on-site engineers can remediate physically or recover remotely through KVM.

Ready to Deploy Your Game on Infrastructure We Own?

Self-owned hardware, two US data centers, and engineers on site 24/7. Deploy in the region closest to your players.

  • Self-owned hardware
  • 2 US data centers
  • 99.9% uptime SLA
  • 24/7 on-site engineers